How VR can Help People to Socialize during COVID-19 Pandemic?

The COVID-19 pandemic has been going on for over a year. People are confined to socializing as a result of the stay-at-home movement, social isolation, and working or attending school from home. 

According to, new research finds that those living and working alone during the pandemic have suffered the worst effects of all. During the coronavirus epidemic, working from home has resulted in an increase in loneliness and mental discomfort. 

The most isolated category — those working from home and living alone – experienced the greatest increases in mental distress and loneliness during the pandemic, according to a study by the National Centre for Social Research (NatCen).

According to a study, individuals’ personal social distancing behavior and governmental stay-at-home orders were both linked to symptoms of a variety of mental health disorders. Being subject to stay-at-home orders was connected with higher symptoms of sadness, GAD, acute stress, and sleeplessness in late March 2020, when the pandemic advanced quickly and states began enforcing stay-at-home orders. 

But thanks to technology that is increasingly developing, even though we can’t meet and socialize in person, now we can socialize virtually but it looks real. Arutala has a VR-based technology called ARUMeet. ARUMeet allows people to engage with one another in a proper manner via an avatar.

Users can choose an avatar based on their personal tastes in terms of skin color, haircut, gender, and clothing through this ARUMeet. Furthermore, users can virtually select a location. Both of these can be customized to meet your specific requirements.

ARUMeet’s interactions also allow users to walk together, shake hands, play various activities in virtual environments, and even perform skill training. Of course, in a pandemic where people are unable to assemble in person, this is quite useful for socializing.

Don’t forget to read more about it on and other innovations by ARUTALA also the development of immersive technology. (News – Putri Fortuna)